Yae Miko's Genshin Impact, also known as the beautiful kitsune Guji Yae, is represented in the game as a 5* character that wields Electro The eye of God. The materials of pumping, the strengths and weaknesses of the character, as well as builds with recommendations for selecting weapons and artifacts to unlock the maximum combat potential are described in this article.
- How to get Yae Miko in Genshin Impact
- Yae Miko's abilities
- Basic (Active) Skills
- Leveling Order
- Passive Skills
- Constellations
- Advantages and disadvantages of Yae Miko
- Leveling Yae Miko
- Ascension
- Talents
- Best builds for Yae Miko
- Best Weapons
- Best Artifacts
- Squad Composition for Yae Miko
- Team Samples
- How to play Yae Miko
- Rotation Features
- Сonclusion
How to get Yae Miko in Genshin Impact
Yae Miko can be obtained from her name banner in the Character Event Prayer for a limited time. The character's last rerun took place on November 18, 2022 , during the second half of version 3.2.
To get the constellations of the hero, you need to knock out copies of it.
Yae Miko's abilities
Yae is a Catalyst, so all of her attacks deal Electro damage without exception . Her skills hit both single targets and groups of enemies.
Basic (Active) Skills
Sin-Eating Kitsune (Normal/Charged/Drop Attack):
- Normal attacks: a series of blows (up to 3 blows), inflicting Electro damage.
- Charged Attacks: casting a short spell, inflicts an elemental area damage. (consumes character's stamina).
- Plunging Attack: accumulates energy when falling Electro and inflicts AoE damage at the landing point.
Yakan Curse: Sakura Sessho (Elemental Skill). Kitsune quickly moves across the battlefield over short distances, leaving behind a Sakura Sessho (Sakura Branch):
- totems strike nearest enemies;
- the more totems installed, the higher their level and damage.
You can place a maximum of three totems on the field at a time. If you place a totem too close to an existing one, the latter will disappear.
The skill cooldown is 4 seconds.
Great Secret Art: Tenko Kenshin (Elemental Burst): Deals major Electro damage to an area, destroying all Sakura Branches in the process, increasing its own damage.
- The more totems installed before the ult is activated, the stronger it will be.
- Skill cooldown time - 22 seconds
- Cost 90 energy
Leveling Order
Miko's primary damage comes from her elemental skill and elemental burst. Standard attacks are only used in certain builds.
Recommended upgrading priority:
- Elemental skill (9-10 lvl).
- Ulta (9-10 lvl).
- Normal attacks for sup-dd (1-6 lvl), main dd - (8-9 lvl).
Passive Skills
- Sanctum Divine Shadow: Each cherry blossom branch destroyed by Yae's Elemental Burst returns one charge of her Elemental Skill (Cooldown Reset).
- Enlightened Blessing: Each point of Yae Miko's Elemental Mastery increases E-shki's damage by 0,15%.
- Yako Meditation: when creating materials talent enhancement Yae Miko has 25% chance receive additional talent enhancement material of the same region. Its rarity will be the same as that of the resources used to create it.
Constellations
Even though Guji Yae is a full-fledged hero on C0, the constellations add a lot of convenience to the gameplay.
- Yakan Offering: Yae Miko heals himself for 8 damage every time he is struck by Lightning from an Elemental Burst. energy.
- Fox's Mooncall: Sakura Branches are created starting at level 2. Max level - Obtained 4th (3 stacks). Also radius Sakura's actions increased by 60%.
- The Seven Glamours: Increases elemental skill level by 3 (max level: 15).
- Sakura Channeling: When Sakura Branch damages an opponent all characters get +20% Electro damage bonus.
- Mischievous Teasing: Increases elemental blast level by 3 (max level: 15).
- Forbidden Art: Daisesshou: Sakura sesse (elemental skill) attacks are ignored 60% enemy defense.
The best constellations for Yae Miko are C1, C2 and C6.
Advantages and disadvantages of Yae Miko
Advantages:
- The default electro infusion (catalyst) allows you to play effectively from both Dendro and Hydro reactions.
- Has a high base attack power.
- As the character ascends, the chance of a critical hit increases, which makes it easier to balance the stats.
- It can be in the position of both a secondary damage dealer and a main damage dealer.
- Huge burst damage from the ult.
- The elemental skill deals damage even when the character is not on the battlefield and has a fast cooldown (4 seconds).
- Doesn't need full sets, allowing you to assemble a very strong character from good 2+2 artifacts.
- Good mobility.
Prominent deficiencies:
- High energy costs for the explosion of the elements. Yae Miko has one of the highest ult cost - 90 units. Therefore, for a comfortable game, she needs one more Electro in the team, which will act as a battery (energy source).
- The biggest problem of the character as a main damage dealer can be the long animation of normal attacks, which will reduce the overall dps.
- Requires proper placement and keeping the distance between the totems.
- Needs strong supports.
Leveling Yae Miko
Ascension

To level up Yae Miko to 90 you will need:
- Amethyst Vajrada -drops from world bosses (Electro hypostasis, Ancient Geowishap, Thunder Manifestation, Flock of Vishaps of the Deep), weekly bosses - Terror of the Storm, Magatsu mitake Narukami no Mikoto (Raiden), Childe. Crafted on an alchemy table using Nitrogen Dust.
- Sea Ganoderma - Inazuma specialty.
- Handguards - drop from nobushi and kairagi in Inazuma.
- Dragonheir’s False Fin - drops from the world boss Bathysmal Vishap Herd.
- Must.
Talents

To upgrade talents to the maximum level, you will need:
- Guide to Light is a talent enhancement material that can be obtained from violet hall (Available Wednesday, Saturday and Sunday).
- Handguards - fall from nobushi and kairagi.
- The Meaning of Aeons - material from the weekly boss Magatsu mitake Narukami no mikoto (Raiden).
- Crowns of insight - to raise talents to level 10.
- Mora.
Best builds for Yae Miko
Yae's primary role is as a sub DPS (she can also occasionally act as a DPS). She's a revolver character —she enters the field, placing totems, and then retreats to the back of the field (dealing damage while off the field), allowing other characters to target Electro.
The charged attack option is possible, but it will require effort and practice, as Kitsune's attack animations are quite long and you will need to learn how to interrupt them (with a jump/dash).
Yae Miko has three build options:
- Playing with Escalation/Growth: played like revolver teams, where each member of the squad deals damage. Or there is a second DD that takes up enough time on the field for Miko to freely renew totems and drop her ult. Quite expensive to build, but very effective.
- Game via Charged: Hydro and Electro sub dd are used, all heroes hit out of pocket, imposing a huge number of statuses. An Anemo character can be present in the team, acting as a blow-up of all elements, reducing the resistance of enemies / distributing elemental mastery useful for Yae Miko. Works well as opposed to single targets, and against groups of enemies.
- Classic with Crits: in this case, you need to pick up supports capable of distributing the necessary additional crit (Sarah C6) attack power (Bennett, Sarah) energy recharge (Raiden, Fischl) and ult damage increase (Raiden) because it allows you to maximize pure (own) damage with elemental skill and ult.Works best against single targets.
In all build options, Yae Miko's personal damage is important. Therefore, in artifacts we are looking for:
Top stats:
- hours - Attack Power% (in rare cases MS),
- goblet - Electro damage%,
- crown - Crete. chance% / Crit. damage%.
Useful lower stats (in descending order) :
- Crit. damage%,
- Crete. chance%,
- Attack Power%/ Elemental Mastery,
- Energy recovery%.
Recommended values:
- ATK: 1800-2000 and more.
- Crit Rate and Crit Damage: ratio 1:2 (70 rate and 140 dmg) and more.
- Elemental Mastery: 100-150 units. (the rest can be obtained from supports)
- Energy recharge: 120-150% and more.
Best Weapons
Guji Yae's best weapon is undoubtedly her signature 5-star catalyst, Kagura's Truth . This tome increases the damage of an elemental skill by 12%~24% for 16 seconds. Stacks up to 3 times. At 3 stacks, it provides a 12%~24% elemental damage bonus. It has good base damage, critical damage, and its passive effect significantly increases the elemental skill and elemental damage bonus.
| 2 | Skyward Atlas | ⭐️⭐️⭐️⭐️⭐️ | Base damage: 48 ~ 674 ATK: 7,2% ~ 33,1% | Gives a bonus elemental damage 12 %~24 %. Once every 30 sec. Has a 50% chance on a normal attack to summon clouds that attack nearby enemies. Huge basic attack. Unconditional elemental damage bonus. May allow you to take the MS watch under the Dendro. Provides consistent damage. |
| 3 | Lost Prayer to the Sacred Winds | ⭐️⭐️⭐️⭐️⭐️ | Base damage: 46 ~ 608 Crit Chance: 7,2% ~ 33,1% | Increases movement speed by 10%. While the character is on the field every 4 seconds. increases the elemental damage bonus by 8%~16 % (max. 4 stacks). Stacks are reset if the character leaves the battlefield. Good stats, but the passive effect requires constant presence on the battlefield. More suitable for the main dd. |
| 4 | A Thousand Floating Dreams | ⭐️⭐️⭐️⭐️⭐️ | Basic attack 44-542 Elemental Mastery 58-265 |
These effects can stack up to 3 times. In addition, the EM of all heroes nearby (except for the character equipped with a catalyst) is increased by +40 points. If other party members also have this weapon, the effect stacks. |
| 5 | Memory of Dust | ⭐️⭐️⭐️⭐️⭐️ | Base damage: 46 ~ 608 ATK: 10,8% ~ 49,6% | Increases shield durability by 20 %~40 %. On hit, increases attack power by 4%~8% for 8 sec. The effect can stack up to 5 times and occur every 0.3 seconds. In addition, while protected by a shield, the attack power bonus of this effect is increased by 100%. Gives a huge amount of attack power, which will be useful for Yae. However, it requires a shield for the passive effect to work. |
| 6 |
| ⭐️⭐️⭐️⭐️ | Base damage: 42 ~ 510 CRIT DMG: 12% ~ 55,1% | When switching to a character for 10 seconds. a random theme song plays. Can occur once every 30 seconds. Recitative: Increases attack power by 60 %~120 %; Aria: Increases elemental damage by 48 %~96 %; Interlude: Increases Elemental Mastery by 240~480. Considered a very strong catalyst for any damage dealt. Despite the randomness of the buffs, depending on the playstyle, all of its effects will be useful in one way or another. |
| 7 | Solar Pearl | ⭐️⭐️⭐️⭐️ | Base damage: 42 ~ 510 Crit Chance: 6% ~ 27,6% | If the hero hits the enemy with a charged or normal attack, the damage of the ultimate and elemental skill is increased by 20% ~ 40% within 6 seconds. Hits by an elemental burst and E, on the contrary, increase the damage from normal attacks by the same values for 6 seconds. Universal Catalyst for Yae Miko. At R5, increases Cherry Blossoms and Elemental Explosion by 40%. Suitable for any role. |
| 8 |
| ⭐️⭐️⭐️⭐️ | Base damage: 44 ~ 565 ATK: 6 ~ 27,6% | Using an elemental skill increases energy recovery by 24%~48% for 10 seconds. Yae uses her elemental skill quite often and the cooldown time of sakura is only 4 seconds, so she can maintain a stable energy recovery bonus, which will allow her to often press her ult. |
| 9 | Blackcliff Agate | ⭐️⭐️⭐️⭐️ | Base damage: 42 ~ 510 CRIT DMG: 12% ~ 55,1% | When killing enemies, increases attack power by 12 %~24 % up to a maximum of 3 stacks. The effect lasts 30 seconds. On R5 and with 3 stacks, a very powerful weapon, but you can only get stacks with a lot of enemies. |
| 10 | Mappa Mare | ⭐️⭐️⭐️⭐️ | Base damage: 44 ~ 565 Elemental Mastery: 24 ~ 110 | Within 10 sec. after invoking an elemental reaction, increases the Elemental Damage bonus by 8%~16 %. Can stack up to 2 times. Quite a good crafting weapon, subject to the game from reactions. It will go well in a team with Dendro. |
| 11 | Hakushin Ring | ⭐️⭐️⭐️⭐️ | Base damage: 44 ~ 565 Energy recharge: 6,7% ~ 30,6% | When a character equipped with this weapon triggers an Electro element reaction, all nearby party members whose element matches this reaction receive a 10% damage bonus to their element for 6 seconds. Elemental damage bonuses gained this way do not stack. The catalyst is extremely situational and only works in units through elemental reactions. However, it does its job quite well and increases the elemental damage of the characters that participate in these reactions. Suitable for sup-dd Yae and will show itself well in revolver units. |
| 12 | Fruit of Fulfillment | ⭐️⭐️⭐️⭐️ | Base damage: 42 ~ 510 Energy recharge: 10% ~ 45,9% | When triggering an elemental reaction, the Growth and Wake buff appears, which increases elemental mastery by 24-36 points, but reduces attack power by 5%. The effect stacks up to 5 times. The counter works no more than 1 time in 0,3 seconds. If no elemental reactions are triggered within 6 seconds, 1 level of the buff is lost. The effect works even if the character with the catalyst is not on the battlefield. Another crafting catalyst, but from Sumeru. Gives a lot of energy recovery and mastery of the elements, thanks to which it will complement the squad well through reactions. It is best used in Dendro units, particularly through Vegetation, where Elemental Mastery directly affects damage. In Stimulation, it will also be good, but in this case, crits and attack power are also important, which the weapon cannot give. |
| 13 | Eye of Perception | ⭐️⭐️⭐️⭐️ | Base damage: 41 ~ 454 ATK: 12% ~ 55,1% | On hit with a normal or Charged Attack, there is a 50% chance to launch a Bolt of Perception that deals damage equal to 240 %~360 % of attack power. It can bounce from enemy to enemy up to 4 times. May occur once per 12~8 sec. Not the strongest option. But if all of the above weapons are missing and Yae takes the position of the main damage dealer, it can be used as an alternative. |
Best Artifacts
The best option is a full set of Gilded Dreams. For 8 seconds after triggering an Elemental Reaction, depending on the Elements of allied heroes in the party, the equipped character gains the following buffs:
- Attack power +14% for each character with the same element.
- Elemental Mastery +50 for each character of a different element.
Builds are also possible via:
- 4 parts Emblems. Increases elemental burst damage by an amount equal to 25% of ER. Max bonus is 75%.
– suitable for classic builds with crits.
Needs strong supports and good crits.
- 4 parts of the Flower of the Lost Paradise. Increases the damage dealt by Bloom, Hyperbloom, and Burgeon by 40% on the character equipped with this set. If the wielder triggers these reactions on their own, the effect will increase by another 25%. Each summation lasts 10 seconds. The effect stacks up to 4 times, occurs once every 1 seconds, and activates even if the character is not active.
– suitable for playing through Exacerbation/Growth.
Assemblies 2+2 parts:
- Gladiator’s Finale (Increases attack power by 18%) + Shimenawa's memories (Increases attack power by 18%)
– suitable for a classic build with crits.
- Paradise Lost Flower / Gilded Dreams / Wandering Ensemble (Elemental mastery bonus +80 units) + Thunderous roar of rage (Bonus Electro damage by 15%)
- for playing through Exacerbation/Growth and Charged.
- Paradise Lost Flower / Gilded Dreams / Wandering Ensemble (Elemental mastery bonus +80 units) + Gladiator's End/ Shimenawa's Reminiscence (Increases attack power by 18%)
- for playing through Exacerbation/Growth and Charged.
For beginners , the following sets are suitable:
- Gambler: Increases the damage of elemental skills by 20%, and defeating an enemy with a 100% chance restores the rollback time of el. skill. May occur once every 15 seconds.
- Berserk. 2 pieces: Increases Critical Chance. hit by 12%. 4 pieces: Increases Critical Chance. hits by 24% when HP is below 70%.
Squad Composition for Yae Miko
| Character | Element | Weapon | Effects |
![]() Raiden | Electro | Polearm | Raiden will flood energy and increase ult. Yes, and Yae herself has an expensive elemental explosion, which goes well with the mechanics of Raiden. |
Fischl | Electro | Bow | If Raiden is not, Fischl is a great partner. She has good damage, and fills her energy perfectly. |
Bay Doe | Electro | Claymore | More suitable if you take Yae as the main dd. |
![]() Sara | Electro | Bow | Has a good buff to Attack Power. But without c2 it is inconvenient to use. But on c6 it has a powerful buff on the crit power for Electro. |
| Dendro | Bow | The main DD in the squad through Stimulation. Under passive totem damage, Yae Miko activates the Growth reaction, dealing increased damage to Dendro. |
| Dendro | Bow | Deals additional damage from Dendro reactions, grants Dendro status. At C4, increases Elemental Mastery by 60. |
Dendro Traveler | Dendro | One-handed sword | The best F2P Dendro app. It also increases Elemental Mastery with a passive talent. Easy to get C6. |
Dendro | Catalyst: | Buffs damage from all Dendro reactions. Distributes a large amount of "strong" Dendro status for 25 seconds. Can increase Elemental Mastery up to 200 points. | |
Kazuha | Anemo | One-Handed Sword | In addition to being an Anemo support, he also does a lot of elemental damage. In addition, it has good control. |
Sucrose | Anemo | Catalyst: | Cheaper version of Kazuha. It gives more energy, and instead of an elemental attack, floods elemental mastery, which will be useful when playing through reactions. |
Heizou | Anemo | Catalyst: | Cuts resistances and is also a team driver, great for Yae's mechanic. Can act as a sub dd |
Venti | Anemo | Bow | Has the strongest screed in the game. Fills with energy. Like any anemo support can cut resistances. |
Zhongli | Geo | Polearm | Powerful shield and control. |
Albedo | Geo | One-Handed Sword | It is easier to collect it, since arts need protection, and the best weapon is either an event 4⭐️ sword, or a 3⭐️ sword in general. Among the shortcomings can be called the fact that the bosses easily destroy the flower. |
Xingqiu | Hydro | One-Handed Sword | Perfect as a secondary damage dealer if you take Yae as your main damage dealer. And as a partner in other roles, it’s also not bad, because it can cause good damage. |
Mona | Hydro | Catalyst: | Maintains Hydro status on enemies and can wear the Thrilling Tales of Dragon Slayers. Her elemental burst can make Yae's ult even stronger. |
|
|
| AoE hydro damage, increasing the damage of normal attacks of any character who is within the range of the ult. |
Tartaglia | Hydro | Bow | It is quite possible to play with Yae Miko through reaction charged. |
Kokomi | Hydro | Catalyst: | Distributes Hydro status and heals. |
Bennett | Pyro | One-Handed Sword | Bennett's attack power buff is the strongest in the game. In addition, he has a heel. |
Yoimiya | Pyro | Bow | Yae will provide a sea of Electro status for Eimiya. The archer herself plays well through the Overload reaction thanks to ranged attacks. |
Yanfei | Pyro | Catalyst: | The case is the same as with Emiya. |
Team Samples
How to play Yae Miko
Yae Miko's elemental skill deals damage over time after activation. Therefore, it's a good idea to place all of her Sakura branches in the area where the battle will take place. The skill also has a low cooldown and a built-in dash, allowing you to effectively evade enemies while conserving energy.
It's best to place totems at roughly equal distances from each other - preferably in a triangle shape - so that they are all active and deal maximum damage.
We only activate the ultimate when all three Sakura branches are on the battlefield , as it's quite expensive and the damage output is directly dependent on each branch. After the elemental explosion, we immediately refresh all totems to avoid losing damage.
If Yae Miko is the main DD and is on the field most of the time, use charged attacks, interrupting their animation with a jump.
It is not recommended to use the dash due to the high stamina consumption.
Rotation Features
Miko rotations are quite simple:
1. Activate status/pocket/Jae buffs from supports.
2. Switch to Guji and place all the totems.
3. Switch to sub dd/attack with Yae's charged attacks.
Don't forget to refresh totems periodically
4. Use Yae's ultimate skill.
5. Repeat the rotation from the first step.
Сonclusion
Yae Miko is a very interesting Electro Catalyst. She can easily fill any damage-dealing role : main damage dealer, secondary damage dealer, or burst hero in a Revolver group. Her skills are quite straightforward and simple , making her suitable for beginners. Her high damage potential and wide build variability make Yae a desirable hero for experienced players as well.
We hope our Yae Miko build helped you understand how to build this hero. If anything remains unclear, please ask in the comments. Keep an eye on the Genshin Impact section of our website.




























































































































































