Ores with bonuses for weapons and armor The Forge Roblox

This article contains all ores with "special properties" (traits), which really give parameters/effects when forging in The Forge (Roblox) + current patch (log 01/13/2026).

Important: For the effect to work, the ore must occupy ≥10% mixtures (weak version), and when ≈30% — “full power”.

Ores with bonuses for forging weapons

OreCoefficient (Multiplier)Trait (10%)Trait (30%)Comment
Rivalite3.33x+2% Critical Chance+20% Critical Chance
Eye Ore4x+1.5% Physical Damage, -1% Vitality+15% Physical Damage, -10% VitalityThey write that “positive” vitality does not cancel out the negative (not confirmed)
Fireite4.5x3% chance to set on fire (25% weapon dmg/sec, 0.2s)30% chance to set on fire (20% weapon dmg/sec, 2s)Burn damage stacks with Flame Spark runes and Demonite; chance - none
Frost Fossil4.5x+1.75% Physical Damage, -0.5% Swiftness+17.5% Physical Damage, -5% Movement SpeedStacks with Frost Fossil, Eye Ore, and Crimsonite
Magmaite5x+3.5% AOE explosion, 2% chance+35% AOE explosion, 20% chanceDamage stacks with Blast Chip, chance does not.
Prismatic Heart5.5x+2% crit chance | +0.5% crit dmg | freeze 0.2s (1.5% chance, CD 15s)+20% crit chance | +5% crit dmg | freeze 2s (15% chance, CD 15s)Freeze chance stacks with Iceite and Prismatic Heart
Yeti Heart7.7x+3% crit chance | +1% crit dmg | +1% attack speed+30% crit chance | +10% crit dmg | +10% attack speed
Snowite8xSlow AS+MS 1.5% for 0.3s (3% chance)Slow AS+MS 15% for 3s (30% chance)
Crimsonite8.5x+0.2% Physical Damage+20% Physical Damage
Malachite8.8xPoison: +1% weapon dmg/sec 0.3s (3.3% chance)Poison: +10% weapon dmg/sec 3s (33% chance)The chance does not stack with Venom Crumb.
Moon Stone9.5x+2.5% Moonboost (Physical Damage at Night)+25% Moonboost (Physical Damage at Night)
Golem heart10x+4% crit chance | +1.5% crit dmg | 2.5% chance to slow enemy attacks for 0.3s+40% crit chance | +15% crit dmg | 25% chance to slow enemy attacks for 3sNothing stacks; the highest value between Snowite and Golem Heart is taken.
Voidstar10x+3.3% crit chance, +1.5% crit dmg, -1.5% Vitality+33% crit chance, +15% crit dmg, -15% Vitality
Iceite10.5xFreeze 0.2c (2.5% chance, CD 12)Freeze 2c (25% chance, CD 12)
Stolen Heart15.4x+0.7% Lifesteal+7% Lifesteal
Heavenite20xSmite damage dealt 2.5, 4% chanceSmite damage dealt 25, 40% chance“Punishes” enemies
gargantuan25x+3.5% AOE explosion chance (5% weapon dmg); +Fireite passive+35% AOE explosion chance (50% weapon dmg); +Fireite passive

Ores with a bonus for forging armor

OreCoefficient (Multiplier)Trait (10%)Trait (30%)Comment
Poopite1.2xPoison AOE on enemies 1.5% for 0.5s at 35% HP (CD 15s)Poison AOE 15% for 5s at 35% HP (CD 15s)
Obsidian2.35x+3% Vitality+30% VitalityStacks with Obsidian/Mythril and Vitality Runes
Uranium3x0.12% Max HP AOE DMG on armor1.2% Max HP AOE DMG on armorIt has been noted that it now stacks correctly.
Graphite3.1x+0.5% Vitality, +2% chance to reduce incoming damage by 12%+5% Vitality, +20% chance to reduce incoming damage by 12%
Aetherit3.4x+0.5% Swiftness+5% SwiftnessStacks with Aetherit/Velchire/Lightite
Mythrill3.5x+1.5% Vitality+15% VitalityStacks with Obsidian and Vitality Runes
Eye Ore4x+1.5% Physical Damage, -1% Vitality+15% Physical Damage, -10% Vitality“Both types of crew”
Frost Fossil4.5x+1.75% Physical Damage, -0.5% Swiftness+17.5% Physical Damage, -5% Movement SpeedStacks with Frost Fossil/Eye Ore/Crimsonite
Lightite4.6x+1.5% Swiftness+15% SwiftnessStacks with Aetherit/Velchire/Lightite
Demonite5.5xBurn: +2% weapon dmg/sec for 0.2s (1.5% chance when attacking, 2.5% chance when being hit)Burn: +20% weapon dmg/sec for 2s (15% chance when attacking, 25% chance when being hit)Burn damage stacks with Flame Spark and Fireite/Demonite; chance - none
Velchire5.5x+2% Swiftness+20% SwiftnessStacks with Aetherit/Velchire/Lightite
Sanctis6x+1.8% Stamina+18% Stamina
Darkryte6.3x1.5% chance to dodge15% chance to dodgeDoesn't stack above 15%
Mosasaursit7x-2.5% Swiftness, +3.5% Vitality-25% Swiftness, +35% Vitality(Ore from Iceberg (in the list of ores)
Frogite8.5x+1.25% ​​Jump, +0.75% Dash Distance+12.5% ​​Jump, +7.5% Dash Distance
Etherealite11.1x+3.5% Vitality+35% Vitality
Duranite12x+2% Health, +2.5% chance to reduce incoming damage by 2.5%+20% Health, +25% chance to reduce incoming damage by 25%
Heart of the Island18.5x+1.5% Health Boost + (at HP<35%) +2.5% Physical Damage and +2.5% MS for 0.8s+15% Health Boost + (at HP<35%) +25% Physical Damage and +25% MS for 8s

 

Weapon - Ore Rating (Trait by 30%)

Evaluation: S (top) / A (strong) / B (normal/situational) / C (niche)

OreCoef.Trait by 30%Best useRating (points)Cons/Conditions
gargantuan25x35% chance + AOE explosion 50% weapon damage, plus “Fireite passive”Best AoE/DPS, farming packsS (10 / 10)Very rare; explosion by chance
Heavenite20xSmite: 25 damage, 40% chance (wiki also describes smite as ≈% of base damage)Burst/proc damage, bossesS (9.5 / 10)Prok damage, rare
Iceite10.5xFreeze for 2 seconds, 25% chance, CD 12 secPvP control, safe duels/bossesS (9.5 / 10)KD; doesn't always work
Golem heart10x+40% crit chance, +15% crit dmg, 25% chance slow down enemy attacks 25% for 3 secBest Crit+CCS (9.5 / 10)Wiki: “does not stack; the largest is taken” for some slow
Crimsonite8.5x+20% Physical DamageBest pure damage without procsS (9 / 10)Just damage (no utility)
Yeti Heart7.7x+30% crit chance, +10% crit dmg, +10% attack speedVersatile top DPSA (8.8/10)Boss Drop/Rare
Voidstar10x+33% crit chance, +15% crit dmg, -15% VitalityGlass Cannon DPSA (8.7/10)It seriously cuts survivability.
Stolen Heart15.4x+7% LifestealBetter survivability through damageA (8.5/10)Depends on the frequency of attacks/DPS
Snowite8x15% slow (attack and movement speed) on 3 sec, 30% chancePvP/utilities, kitesA (8.2/10)Control, but does not provide “pure” damage
Malachite8.8xI: 10% weapon damage/sec + 3 sec, 33% chanceDoT, bosses/thick targetsA (8/10)Dot; chance to hit
Magmaite5xAOE explosion: 35% damage, 20% chanceAoE in the mid-gameA (7.8/10)Weaker than Gargantuan; chance does not stack with some sources
Prismatic Heart5.5x+20% crit, +5% crit dmg, Freeze 2 sec (15% chance, CD 15 sec)Crit+Control ComboA (7.8/10)Below is the multiplier, cd, proc
Frost Fossil4.5x+17.5% Physical Damage, -5% move speedDPS, if you are ready to tolerate slowdownsB (7/10)Minus to speed
Eye Ore4x+15% Physical Damage, -10% VitalityDPS stack, "fragile" buildB (6.8/10)Loss of survivability
Fireite4.5xBurn: 30% chance, 20% damage/sec + 2 secEarly DoT/DPSB (6.5/10)Burn chance does not stack; dot is shorter/depends on procs
Rivalite3.33x+20% crit chanceCheap "crit" upgradeB (6.2/10)No additional effects
Moon Stone9.5x+25% Moonboost (Physical Damage at night)Night farming/fightsC (5.8/10)Depends heavily on the time of day

Armor - ore rating (Trait by 30%)

OreCoef.Trait by 30%Best useRating (points)Cons/Conditions
Heart of the Island18.5x+15% HP, and at HP < 35%: +25% Physical dmg +25% move speed for 8 secBest Comeback/Clutch, PvPS (10 / 10)Trigger only at low HP
Duranite12x+20% HP, 25% chance reduce incoming damage by 25%Best default tankS (9.5 / 10)Prokovy DR (not permanent)
Darkryte6.3x15% chance to dodge (does not grow above 15%)Best evade/anti-burstS (9 / 10)Cap 15%
Etherealite15x+35% VitalityMaximum survivabilityS (9 / 10)“Just” stats, no utility
Mosasaursit7x+35% Vitality, -25% Swiftness"Super-armor" for a tankA (8.5/10)Severely reduces mobility
Velchire5.5x+20% SwiftnessBetter mobilityA (8.5/10)Only movement-stat
Obsidian2.35x+30% VitalityTank/HP stackA (8.2/10)Low coefficient (weaker “on the base” than top ores)
Graphite3.1x+5% Vitality и 20% chance reduce damage by 12%Universal protectionA (8/10)DR is lower than Duranite
Sanctis6x+18% StaminaBuilds where stamina is importantA (7.6/10)Niche stat
Lightite4.6x+15% SwiftnessMobility (budget)B (7/10)Weaker than Velchire
Frost Fossil4.5x+17.5% Physical Damage, -5% move speedArmor-damageB (6.9/10)Minus speed
Uranium3x1.2% Max HP AOE Damage on armorArmor/Anti-Crowd DamageB (6.8/10)The damage is small, but it's a nice tick.
Demonite5.5xBurn: 15% chance to attack и 25% chance when hit; 20% damage/sec for 2 secAggressive armorB (6.6/10)Prok DoT, depends on the tempo of the fight
Mythrill3.5x+15% VitalityBudget tankB (6.5/10)Weaker than Obsidian/Etherealite
Aetherit3.4x+5% SwiftnessA little faster, if not betterC (5.8/10)Gives little
Frogite8.5x+12.5% ​​Jump, +7.5% Dash distanceParkour/movement fanC (5.5/10)In battle it rarely decides
Poopite1.2xFor HP 35%: Poison - AOE 15% for 5 sec, cd 15 secNiche "trigger"C (5/10)Only works when HP drops.
Eye Ore4x+15% Physical Damage, -10% Vitality"Damage Stack" on armorC (4.8/10)Brittleness on armor is often more painful than on weapons.
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